Ea Wants To Experiment Mobile Soft Launches On Triple A Games
One of the things we’ve come to understand this generation is that online games are often offered with few features and lots of technical issues. The ideal solution has usually been a beta testing period, that has fixed things at times, while at others has not been enough to fix all the stuff that needed to be fixed. One of the titles falling under the second voice is Anthem that has proved to have lots of troubles still while lacking some of the systems that have made the service games genre so popular over the last few years....