Update 7.32c has arrived for Dota 2, and here’s the complete list of changes and fixes added with this patch. The patches are critical for the game because strategy is the most important thing in Dota 2. Most updates change the heroes’ meta, and gamers must think about new techniques. If you’re a nerd of Dota 2, you should be aware of every change in the game. Fortunately, the developers release patch notes with the updates, and we always share them with you. Here’s everything new with Dota 2 update 7.32c and the patch notes.
Dota 2 Update 7.32c Patch Notes
- Fixed some neutral creeps casting their abilities at night when they should be sleeping (Centaurs, Hellbears, Ogre Bruisers, Ancient Thunderhides)
- Fixed Occult Bracelet not removing Mana Regen stacks if dropped
- Fixed Centaur Warrunner’s Hitch a Ride being dispelled when Centaur was vertically displaced or moved out of the world (This affects things like Telekinesis, Flamebreak, Toss, etc.)
- Fixed Dark Seer retaining Normal Punch without Scepter
- Fixed Death Prophet being able to reapply Spirit Siphon to the same target multiple times if a dispel was applied.
- Fixed Doom with Aghanim’s Scepter interaction with stolen Doom
- Fixed Doom with Aghanim’s Scepter doing bonus damage to units with high Status Resistance in its area.
- Fixed Earth Spirit’s Rolling Boulder Damage piercing Magic Immunity
- Fixed Earth Spirit Shard not instantly providing +4 Stone Remnant charges
- Fixed Earth Spirit double clicking Stone Remnant while rolling, placing the stone behind the hero
- Fixed Earth Spirit Boulder Smash targeting corpses
- Fixed Elder Titan not gaining the Astral Spirit buff if used on Magic Immune enemies
- Fixed Ember Spirit only being able to cast Fire Remnant towards the right side of the map when traveling during the activation of Activate Fire Remnant
- Fixed Hoodwink’s tree having too large a hitbox causing Bushwhacks sometimes not to connect when it looks like they should
- Fixed Lifestealer’s Level 25 Talent Rage Duration not working correctly
- Optimized Lycan Howl during night
- Fixed Mars Bulwark soldiers stopping attacking if Mars is rooted, silenced, etc. (now will only stop if Mars is stunned or disarmed)
- Fixed Meepo’s illusions not gaining the item stored in the Rat Pack neutral slot
- Fixed Meepo clones in Fountain Invulnerability ignoring commands sent to all units
- Fixed Monkey King Shard still granting some old bonuses
- Fixed Phoenix Fire Spirit values not updated for 7.32
- Fixed Primal Beast interactions with Glimpse and X Marks The Spot
- Fixed Riki not attacking immediately after Blink Strike, if the target is moving
- Fixed Rubick with Aghanim’s Shard, stealing Anti-Mage’s Counterspell and receiving the Shard aura permanently
- Fixed Spirit Breaker’s Planar Pocket creating two bouncing projectiles when hit by Paralyzing Cask, Shuriken Toss, and Chain Frost
- Fixed Tusk losing Snowball ability when affected by Spirit Breaker’s Planar Pocket
- Fixed the interaction of Rubick’s Telekinesis cooldown, cooldown reduction effects, and telekinesis on allies
- Fixed several abilities having incorrect Area of Effect indicators
- Fixed and clarified several ability tooltips
Dota 2 Update 7.32c Patch Notes – Neutral creep updates in Dota 2 patch 7.32c
- Satyr Mindstealer
- Mana Aura Regen Bonus decreased from 2.0 to 1.75
- Mana Burn rescaled from 100 to 20 + 2x INT
Dota 2 Update 7.32c Patch Notes – Item updates in Dota 2
- Bloodstone
- No longer has a Health activation cost
- Refresher Orb
- Now shares a cooldown with Refresher Shard
- Cooldown no longer ticks down while in backpack
- Refresher Shard
- Now shares a cooldown with Refresher Orb
- Cooldown no longer ticks down while in backpack
- Cooldown decreased from 200s to 180s
Neutral item updates in Dota 2 patch 7.32c
- Eye of the Vizier
- Max Mana Reduction decreased from -20 percent to -15 percent
- Dagger of Ristul
- Attack Speed increased from 10 to 15
Hero updates in Dota 2 Patch 7.32c
Axe
Base Damage increased by 3
Talent: Level 15 Talent Battle Hunger Slow increased from +10 percent to +12 percent
Batrider
Sticky Napalm: Cast Range rescaled from 550/600/650/700 to 600
Flamebreak: Knockback distance decreased from 300 to 250
Talent: Level 10 Talent Flamebreak Knockback Distance decreased from +75 to +50
Bloodseeker
Talent: Level 15 Talent Rupture Initial Damage decreased from +10 percent to +8 percent
Talent: Level 20 Talent Rupture Cast Range decreased from +475 to +425
Brewmaster
Cinder Brew: Ignite Total Damage increased from 75/150/225/300 to 80/160/240/320
Broodmother
Spin Web: Health Regen Bonus increased from 3/5/7/9 to 5/7/9/11
Chen
Holy Persuasion: Bonus Damage decreased from 8/16/24/32 to 4/10/16/22
Divine Favor: Health Regen Bonus decreased from 1.5/3/4.5/6 to 1/2/3/4
Talent: Level 10 Talent Penitence Deals Damage decreased from 250 to 225
Dark Seer
Surge: Cooldown decreased from 19/16/13/10s to 18/15/12/9s
Talents: Level 15 Talent Bonus Health from Ion Shell increased from +225 to +250
Dawnbreaker
Starbreaker: Movement Speed during Starbreaker with Shard is now decreased by 25 percent to a minimum of 215
Luminosity: Healing from Heroes rescaled from 30/40/50/60 percent to 35/40/45/50 percent
Death Prophet
Crypt Swarm: Cooldown increased from 8/7/6/5s to 9/8/7/6s
Spirit Siphon: Charge Restore Time increased from 36/34/32/30s to 38s
Exorcism: Active Movement Speed Bonus decreased from 12/16/20 percent to 8/12/16 percent
Drow Ranger
Base Movement Speed increased from 295 to 300
Elder Titan
Echo Stomp: Shard now also reduces Cooldown by 2s
Enigma
Demonic Conversion: Eidolons Magic Resistance decreased from 60 percent to 30/40/50/60 percent
Midnight Pulse: Damage per Second decreased from 6/8/10/12 percent to 5/7/9/11 percent
Talent: Level 15 Talent Health Bonus decreased from +350 to +250
Faceless Void
Time Walk: Shard Bonus Range decreased from 300 to 150
Time Dilation: Damage per cooldown per second decreased from 10/11/12/13 to 7/9/11/13
Talent: Level 15 Talent Time Walk Cooldown reduction decreased from 1.5s to 1s
Talent: Level 20 Talent Attack Speed during Chronosphere decreased from +120 to +95
Grimstroke
Phantom’s Embrace: Travel Speed to the target increased from 750 to 850
Phantom’s Embrace: Travel Speed back to Grimstroke increased from 750 to 1150
Gyrocopter
Flak Cannon: Cooldown decreased from 20s to 18s
Flak Cannon: Mana Cost decreased from 50/60/70/80 to 40/50/60/70
Keeper of the Light
Blinding Light: Damage increased from 100 to 100/140/180
Lich
Base Health Regen increased from 0.25 to 0.5
Talent: Level 10 Talent Frost Blast Radius and Damage increased from +125 to +150
Lina
Base Armor decreased by 1
Talent: Level 19 Talent Damage decreased from +25 to +20
Lion
Hex: Cast range increased from 500 to 550
Magnus
Shockwave: Damage increased from 75/150/225/300 to 90/160/230/300
Talent: Level 15 Talent Strength per Hero hit with Reverse Polarity increased from +12 to +16
Marci
Dispose: Throw Distance decreased from 275 to 250
Dispose: Can no longer pull units out of Black Hole and Chronosphere
Rebound: Cooldown increased from 17/15/13/11s to 24/20/16/12s
Unleash: Cooldown increased from 17/15/13/11s to 24/20/16/12s
Meepo
Divided We Stand: Shard Fling Slow increased from 50 percent to 60 percent
Divided We Stand: Shard Fling Damage increased from 100 to 120
Dig: Max Health Restored increased from 40 percent to 50 percent
Nature’s Prophet
Wrath of Nature: Mana Cost decreased from 150/175/200 to 130/160/190
Curse of the Oldgrowth: Cooldown decreased from 20s to 18s
Night Stalker
Dark Ascension: Cooldown decreased from 150/140/130s to 140/135/130s
Omniknight
Heavenly Grace: Base Strength Bonus decreased from 8/18/28/38 to 8/16/24/32
Hammer of Purity: Cooldown increased from 10s to 16/14/12/10s
Oracle
Fortune’s End: Min Root Duration increased from 0.5s to 0.75s
Fortune’s End: Max Root Duration increased from 2.5s to 2.75s
Outworld Destroyer
Astral Imprisonment: Cooldown decreased from 24/20/16/12s to 18/16/14/12s
Phantom Assassin
Turn Rate improved from 0.6 to 0.8
Phantom Strike: Attack Speed Bonus increased from 75/100/125/150 to 80/110/140/170
Phantom Lancer
Spirit Lance: Cast Range increased from 525/600/675/750 to 600/650/700/750
Spirit Lance: Movement Slow increased from 10/18/26/34 percent to 14/21/28/35 percent
Primal Beast
Uproar: Passive Bonus Damage decreased from 10/15/20/25 to 6/12/18/24
Pudge
Level 15 talent spell lifesteal decreased from +10 percent to +8 percent
Pugna
Nether Ward: Damage per Mana multiplier increased from 0.75/1/1.25/1.5 to 1/1.2/1.4/1.6
Riki
Smoke Screen: Radius increased from 300/325/350/375 to 375
Rubick
Telekinesis: Added an indicator for Land ability to preview where the unit will actually end up
Sand King
Caustic Finale: Move Slow increased from 10/15/20/25 percent to 14/18/22/26 percent
Shadow Demon
Disruption: Cooldown decreased from 29/26/23/20s to 26/24/22/20s
Disseminate: Reflected Physical damage now bypasses damage block
Talent: Level 10 Talent Strength increased from +10 to +12
Shadow Fiend
Shadowraze: Stacking Movement Speed Slow decreased from 15 percent to 12/13/14/15 percent
Silencer
Base Armor increases by 1
Arcane Curse: Now applies 40/60/80/100 instant Burst Damage
Slardar
Guardian Sprint: Bonus River Movement Speed increased from 15 percent to 18 percent
Bash of the Deep: Stun Duration increased from 1.0/1.1/1.2/1.3s to 1.3s
Slark
Depth Shroud: Radius decreased from 300 to 250
Talent: Level 10 Talent Dark Pact Cooldown decreased from -1s to -0.5s
Spirit Breaker
Charge of Darkness: Cast Point improved from 0.3 to 0.1
Charge of Darkness: Scepter no longer improves Cast Point
Planar Rocket: Now does not trigger the redirect if the enemy ability is targeted at Spirit Breaker
Techies
Reactive Tazer: Bonus Movement Speed increased from 15/20/25/30 percent to 18/22/26/30 percent
Tidehunter
Ravage: Damage increased from 200/300/400 to 250/350/450
Gush: Debuff duration increased from 4s to 4.5s
Undying
Decay: Mana Cost increased from 85/90/95/100 to 100
Tombstone: Zombie Movement Speed Slow decreased from 7 percent to 5 percent
Tombstone: Vision decreased from 1800 to 1500
Venomancer
Venomous Gale: Mana Cost decreased from 125 to 95/105/115/125
Latent Toxicity: Cast Range increased from 600 to 800
Latent Toxicity: Projectile Speed increased from 1200 to 1800
Viper
Poison Attack: Movement Speed Slow per Stack decreased from 6/8/10/12 percent to 3/6/9/12 percent
Visage
Grave Chill: Cooldown increased from 16/14/12/10s to 17/15/13/11s
Gravekeeper’s Cloak: Radius decreased from 1200 to 900
Gravekeeper’s Cloak: Shard Max Health restored decreased from 35 percent to 25 percent
Summon Familiars: Familiar Movement Speed decreased from 430 to 420
Talent: Level 20 Talent Visage and Familiars Movement Speed decreased from +25 to +20
Warlock
Chaotic Offering: Cooldown decreased from 170s to 160s
Talents: Level 15 Talent Upheaval Attack Speed per second on Allies increased from 10 to 12
Windranger
Focus Fire: Bonus Attack Speed increased from 300/400/500 to 350/425/500
Talent: Level 15 Talent Powershot Damage Reduction increased from 10 percent to 15 percent
Wraith King
Wraithfire Blast: Damage increased from 60/80/100/120 to 75/90/105/120
Talent: Level 15 Talent Skeletons Attack Damage increased from +24 to +26
As you see, there are many changes for the heroes. Maybe it’s time to reconsider how you play these heroes we’ve listed. Some of the heroes only got minor changes, but there are also heroes with major changes. Dota 2 is available now on PC. For more information regarding this patch, visit the official Dota 2 site.
Mana Aura Regen Bonus decreased from 2.0 to 1.75
Mana Burn rescaled from 100 to 20 + 2x INT
No longer has a Health activation cost
Now shares a cooldown with Refresher Shard
Cooldown no longer ticks down while in backpack
Now shares a cooldown with Refresher Orb
Cooldown no longer ticks down while in backpack
Cooldown decreased from 200s to 180s
Max Mana Reduction decreased from -20 percent to -15 percent
Attack Speed increased from 10 to 15
Base Damage increased by 3
Talent: Level 15 Talent Battle Hunger Slow increased from +10 percent to +12 percent
Sticky Napalm: Cast Range rescaled from 550/600/650/700 to 600
Flamebreak: Knockback distance decreased from 300 to 250
Talent: Level 10 Talent Flamebreak Knockback Distance decreased from +75 to +50
Talent: Level 15 Talent Rupture Initial Damage decreased from +10 percent to +8 percent
Talent: Level 20 Talent Rupture Cast Range decreased from +475 to +425
Cinder Brew: Ignite Total Damage increased from 75/150/225/300 to 80/160/240/320
Spin Web: Health Regen Bonus increased from 3/5/7/9 to 5/7/9/11
Holy Persuasion: Bonus Damage decreased from 8/16/24/32 to 4/10/16/22
Divine Favor: Health Regen Bonus decreased from 1.5/3/4.5/6 to 1/2/3/4
Talent: Level 10 Talent Penitence Deals Damage decreased from 250 to 225
Surge: Cooldown decreased from 19/16/13/10s to 18/15/12/9s
Talents: Level 15 Talent Bonus Health from Ion Shell increased from +225 to +250
Starbreaker: Movement Speed during Starbreaker with Shard is now decreased by 25 percent to a minimum of 215
Luminosity: Healing from Heroes rescaled from 30/40/50/60 percent to 35/40/45/50 percent
Crypt Swarm: Cooldown increased from 8/7/6/5s to 9/8/7/6s
Spirit Siphon: Charge Restore Time increased from 36/34/32/30s to 38s
Exorcism: Active Movement Speed Bonus decreased from 12/16/20 percent to 8/12/16 percent
Base Movement Speed increased from 295 to 300
Echo Stomp: Shard now also reduces Cooldown by 2s
Demonic Conversion: Eidolons Magic Resistance decreased from 60 percent to 30/40/50/60 percent
Midnight Pulse: Damage per Second decreased from 6/8/10/12 percent to 5/7/9/11 percent
Talent: Level 15 Talent Health Bonus decreased from +350 to +250
Time Walk: Shard Bonus Range decreased from 300 to 150
Time Dilation: Damage per cooldown per second decreased from 10/11/12/13 to 7/9/11/13
Talent: Level 15 Talent Time Walk Cooldown reduction decreased from 1.5s to 1s
Talent: Level 20 Talent Attack Speed during Chronosphere decreased from +120 to +95
Phantom’s Embrace: Travel Speed to the target increased from 750 to 850
Phantom’s Embrace: Travel Speed back to Grimstroke increased from 750 to 1150
Flak Cannon: Cooldown decreased from 20s to 18s
Flak Cannon: Mana Cost decreased from 50/60/70/80 to 40/50/60/70
Blinding Light: Damage increased from 100 to 100/140/180
Base Health Regen increased from 0.25 to 0.5
Talent: Level 10 Talent Frost Blast Radius and Damage increased from +125 to +150
Base Armor decreased by 1
Talent: Level 19 Talent Damage decreased from +25 to +20
Hex: Cast range increased from 500 to 550
Shockwave: Damage increased from 75/150/225/300 to 90/160/230/300
Talent: Level 15 Talent Strength per Hero hit with Reverse Polarity increased from +12 to +16
Dispose: Throw Distance decreased from 275 to 250
Dispose: Can no longer pull units out of Black Hole and Chronosphere
Rebound: Cooldown increased from 17/15/13/11s to 24/20/16/12s
Unleash: Cooldown increased from 17/15/13/11s to 24/20/16/12s
Divided We Stand: Shard Fling Slow increased from 50 percent to 60 percent
Divided We Stand: Shard Fling Damage increased from 100 to 120
Dig: Max Health Restored increased from 40 percent to 50 percent
Wrath of Nature: Mana Cost decreased from 150/175/200 to 130/160/190
Curse of the Oldgrowth: Cooldown decreased from 20s to 18s
Dark Ascension: Cooldown decreased from 150/140/130s to 140/135/130s
Heavenly Grace: Base Strength Bonus decreased from 8/18/28/38 to 8/16/24/32
Hammer of Purity: Cooldown increased from 10s to 16/14/12/10s
Fortune’s End: Min Root Duration increased from 0.5s to 0.75s
Fortune’s End: Max Root Duration increased from 2.5s to 2.75s
Astral Imprisonment: Cooldown decreased from 24/20/16/12s to 18/16/14/12s
Turn Rate improved from 0.6 to 0.8
Phantom Strike: Attack Speed Bonus increased from 75/100/125/150 to 80/110/140/170
Spirit Lance: Cast Range increased from 525/600/675/750 to 600/650/700/750
Spirit Lance: Movement Slow increased from 10/18/26/34 percent to 14/21/28/35 percent
Uproar: Passive Bonus Damage decreased from 10/15/20/25 to 6/12/18/24
Level 15 talent spell lifesteal decreased from +10 percent to +8 percent
Nether Ward: Damage per Mana multiplier increased from 0.75/1/1.25/1.5 to 1/1.2/1.4/1.6
Smoke Screen: Radius increased from 300/325/350/375 to 375
Telekinesis: Added an indicator for Land ability to preview where the unit will actually end up
Caustic Finale: Move Slow increased from 10/15/20/25 percent to 14/18/22/26 percent
Disruption: Cooldown decreased from 29/26/23/20s to 26/24/22/20s
Disseminate: Reflected Physical damage now bypasses damage block
Talent: Level 10 Talent Strength increased from +10 to +12
Shadowraze: Stacking Movement Speed Slow decreased from 15 percent to 12/13/14/15 percent
Base Armor increases by 1
Arcane Curse: Now applies 40/60/80/100 instant Burst Damage
Guardian Sprint: Bonus River Movement Speed increased from 15 percent to 18 percent
Bash of the Deep: Stun Duration increased from 1.0/1.1/1.2/1.3s to 1.3s
Depth Shroud: Radius decreased from 300 to 250
Talent: Level 10 Talent Dark Pact Cooldown decreased from -1s to -0.5s
Charge of Darkness: Cast Point improved from 0.3 to 0.1
Charge of Darkness: Scepter no longer improves Cast Point
Planar Rocket: Now does not trigger the redirect if the enemy ability is targeted at Spirit Breaker
Reactive Tazer: Bonus Movement Speed increased from 15/20/25/30 percent to 18/22/26/30 percent
Ravage: Damage increased from 200/300/400 to 250/350/450
Gush: Debuff duration increased from 4s to 4.5s
Decay: Mana Cost increased from 85/90/95/100 to 100
Tombstone: Zombie Movement Speed Slow decreased from 7 percent to 5 percent
Tombstone: Vision decreased from 1800 to 1500
Venomous Gale: Mana Cost decreased from 125 to 95/105/115/125
Latent Toxicity: Cast Range increased from 600 to 800
Latent Toxicity: Projectile Speed increased from 1200 to 1800
Poison Attack: Movement Speed Slow per Stack decreased from 6/8/10/12 percent to 3/6/9/12 percent
Grave Chill: Cooldown increased from 16/14/12/10s to 17/15/13/11s
Gravekeeper’s Cloak: Radius decreased from 1200 to 900
Gravekeeper’s Cloak: Shard Max Health restored decreased from 35 percent to 25 percent
Summon Familiars: Familiar Movement Speed decreased from 430 to 420
Talent: Level 20 Talent Visage and Familiars Movement Speed decreased from +25 to +20
Chaotic Offering: Cooldown decreased from 170s to 160s
Talents: Level 15 Talent Upheaval Attack Speed per second on Allies increased from 10 to 12
Focus Fire: Bonus Attack Speed increased from 300/400/500 to 350/425/500
Talent: Level 15 Talent Powershot Damage Reduction increased from 10 percent to 15 percent
Wraithfire Blast: Damage increased from 60/80/100/120 to 75/90/105/120
Talent: Level 15 Talent Skeletons Attack Damage increased from +24 to +26