In the previous chapter Public Enemy, Connor found a lead to the Markus and other Deviants hiding place if you had picked the right ending. In this chapter Midnight Train, you will play as Kara. After leaving the amusement park they will reach a house where they will meet Rose who is going to help them to cross-border.
Midnight Train Walkthrough
You will play as Kara in this part of the game, you have to help Alice and later hide evidence from a police officer.
Find Help:
Once you begin walking towards the backside of the house where you will find a boy cutting logs. After finding Rose follow her in the house. Follow Adam, once you are in the room remove Alice shoes. You have to make her comfortable and put tuck her in the bed. Alice will ask you a few questions, you can answer her and then close the curtains. Go downstairs and talk to Rose.
Rose will ask Kara about the girl, there are two options Cautious or Sincere. To win her trust go with Sincere, for the next four options Why Help, Many Deviants, Rose, and Thanks pick Many Deviants to know more about Rose. To move further pick Rose to know more about her. Next pick Dangerous and Rose will tell you about helping androids and mention Border. Next, ask about the Border. Rose will ask you to stay down for a while, for which you get two options Insist or No Choice. Going straightforward will be simple pick the second option.
Follow Rose and check what’s going on. On finding Alice in the room you have further two options Stay or Take Alice Outside. Pick anything. Next outside you will see Adam arguing with his mother on helping Deviants. Rose will leave after sometime.
Wait for Rose:
You can scan the house and explore it till. You can speak to Adam, Luther and checkout few things. Next go upstairs and talk to Alice.
Deal with Policeman:
After the doorbell rings, Adam will panic you will have to sort out the situation now. Hide all the clues that can point towards Deviants. Look on the left side of the kitchen near the lamp there is a evidence. Hide it, the talk to Luther and tell him to hide Upstairs. Lock the door on the left of the main door to hide androids, talk to Adam (Reassure or Calm) and then open the door. After opening the door the policeman will ask about the Deviants.
Ending 1 – Policeman Left
Find Remaining Deviant Evidence: Go towards the kitchen to make a coffee for the policeman. Close the doors below the stairs. The policeman will ask you question just tell no. You can see the Suspicion level near the officers head, if this rises then you will be in trouble. He will ask you about the sound coming from the top. Once Adam starts speaking you will see two options Tired and Upset. Pick the second one to convince the officer. For another sound, there will be four options Dog, Washing Machine, Wind and Heard Nothing. Pick Washing Machine, and the officer will leave.
Ending 2 – Luther Died Killing Policeman
If you run towards the door to open it without telling Luther to hide, you will be back on the objective to hide the evidence. The police suspicion level will be 25. Go to the kitchen to make coffee. If you fail to close the door below stair case then the police officer will spot the blue blood packets. He will ask about the blood packet, you will have three options Mess, Previous Owner and Not Mine. The third option Not Mine will lead the officer directly towards Luther, he will push the officer and in defense, the officer will shoot him.
Ending 3 – Luther Died Saving Other Deviants
Now for this one you have to send Luther upstairs and don’t the Evidence before opening the door. Once the officer starts surveying the area, the office will ask you questions, go with No options. Once again he will notice the blue blood below stair case. From the screen pick Previous Owner. He walk towards the Kitchen. For the upstairs, you can say Alice. The suspicion level will rise. Once the officer starts talking to Adam, don’t do anything. For the last question near the main door where you got four options Dog, Washing Machine, Wind and Heard Nothing. Just don’t pick any option. The officer will open the door and find the androids in it. Luther will try to stop the officer but eventually die.
In the end, Rose will appear and will tell Kara and Alice to be ready. Ending 1 is the safest and easiest one. You just have to properly hide all the evidence and serve a coffee to the police man. Clam Adam and that’s it he will leave. You can read our walkthrough on the next chapter Capitol Park, or you can also read Detroit Become Human Wiki guide for more updates on the game.