Destiny 2 has today launched update 4.0.0.5 on all platforms, so here’s the full list of changes and fixes with this patch. Today’s update brings, as is usual for these weekly updates, a whole host of bug fixes alongside some minor changes that will matter to some but not others. To get a bit more specific, those who go for god rolls on their Fusion Rifles may be a tad disappointed, as Firmly Planted’s effectiveness has been reduced by a staggering 50%. As someone with a Firmly Planted god roll on my Main Ingredient, it’s sad to see such a heavy nerf. But alas, that is the world of balancing multiplayer games. Without further adieu, here’s everything new with Destiny 2 in its 4.0.0.5 update!

Destiny 2 Update 4.0.0.5 Patch Notes

Activities

Trials of Osiris

Gameplay and Investment

Weapons

Aspects

General

Destiny 2 and update 4.0.0.5 are available on PC, PlayStation, and Xbox platforms. For more information regarding this update, check out the official Bungie site.

  • Fixed an issue where players were able to avoid being pulled into the boss arena during encounter when pressed up against Hive shield barriers.
  • Fixed an issue where players that joined the activity late would prevent activity barriers from spawning, blocking further Wellspring progression.
  • Fixed an issue where Wizards and carried objects could be pushed to sink through the middle pillar, soft-locking the instance.

PsiOps Battlegrounds

  • Fixed an issue in the Cosmodrome that blocked players from picking up Captured Light, blocking further progression.

  • Fixed an issue where Trials of Osiris Mementos were not dropping when players claimed their first Flawless chest of the week.

  • Fixed an issue where combatants would remain stun-locked indefinitely when hit with a Glaive melee.

  • Balance tweaks were made to the Firmly Planted perk on Fusion Rifles.

  • Effectiveness reduced by 50%.

  • Glaives will now reach full charge after landing four successful projectile hits.

Armor

  • Effectiveness reduced by 50%.

  • Suppressing Glaive now consumes (and requires) 10% weapon energy when applying suppression with the Glaive melee.

  • Child of the Old Gods is now more likely to reach its intended target, no longer bouncing off its directed path.

  • We are still proud of the Child, even more than we were last week. Good job, Child.

  • We are still proud of the Child, even more than we were last week. Good job, Child.

  • Fixed an issue that prevented stat trackers from counting weekly, Seasonal, and lifetime Vow of the Disciple raid carries.

  • We are temporarily removing game credits from Destiny 2.

  • The Director Node will return in a future update.

  • The Director Node will return in a future update.