The new Glaive weapon introduced in The Witch Queen expansion has been an interesting addition to Destiny 2’s arsenal. Combining a long-range weapon with a melee weapon has increased versatility. Now in Season of the Seraph, we have a new hybrid Glaive in the form of Judgement of Kelgorath. Heavier than a typical Glaive seen before, but much more hard-hitting, the Judgement of Kelgorath makes for a more offensive choice than before. This guide covers the god rolls in PvP and PvE for the Judgement of Kelgorath.

How to get the Judgement of Kelgorath in Destiny 2

The Judgement of Kelgorath is earned as a drop from either Heist Battlegrounds, a reward from Operation Archimedes missions, or by decoding an Umbral Engram at the Clovis Bray Exo in the H.E.L.M.

Judgement of Kelgorath is our first Aggressive Glaive frame type with a slower melee swing, but it hits harder with the ranged and melee attacks to compensate. This Glaive also features two Origin Traits with choices between Ambush and Hakke Breach Armaments.

PvE players will get a kick out of traits such as Incandescent and Close to Melee, a new perk that boosts melee damage after dealing ranged damage with the blast attack. PvP players brave enough to use Glaives will find lots of versatility with perks like Demolitionist, Impulse Amplifier, and Unstoppable Force.

Judgement of Kelgorath stats:

  • Impact: 95
  • Range: 71
  • Shield Duration: 25
  • Handling: 28
  • Reload Speed: 35
  • Charge Time: 25
  • Magazine: 3

Judgement of Kelgorath PvE god rolls:

  • Haft: Low-Impedence Windings
  • Magazine: Light Mag
  • Perk 1: Pugilist or Tilting At Windmills
  • Perk 2: Surrounded or Incandescent
  • Masterwork: Shield Duration or Reload Speed
  • Origin Trait: Ambush

Judgement of Kelgorath PvP god rolls:

  • Haft: Low-Impedence Windings
  • Magazine: Light Mag
  • Perk 1: Pugilist or Tilting At Windmills
  • Perk 2: Impulse Amplifier
  • Masterwork: Shield Duration or Reload Speed
  • Origin Trait: Ambush