The 1.22 update has arrived for Deep Rock Galactic, and here’s the full list of changes and fixes added with this patch. The cooperative first-person shooter video game was developed by Danish studio Ghost Ship Games and published by Coffee Stain Publishing in 2020. Besides, the developer keeps the game alive thanks to regular updates. The latest version released today is named Season 3: Patch 5, bringing several fixes to the title. This is not an extensive update, but it is recommended to install it for a better gameplay experience. Let’s dive deep into the Deep Rock Galactic 1.22 update.
Deep Rock Galactic Update 1.22 Patch Notes
- Fixed pickaxe making noise and particles as if you had hit an enemy when outside of the melee attack range but inside of the mining range
- Added the 3 Plague Warning Challenges that were missing from the season
- Fixed Infinite Flamethrower ammo case
- Fixed banshee pulse effect not being shown for fire arrow, fixed banshee pulse on arrows in the air
- Fixed S.S.G spelling and grammatical errors
- Fixed missing text in mission control speech in regards to fixed rock crackers with the Deep Rock Galactic 1.22 patch.
- Reverted changes to DefaultInput.Ini, hopefully fixing issues with Tab/Esc
- Fixed Loading Tips not showing
- Fixed Caretaker tentacles not always respecting objects and stabbing through things like supply pods
- Caretaker Tentacles will no longer stab into the gunner’s shield but will shoot at it instead
- Fixed Omen Modular Exterminator not dying
“Scrip incoming! This patch brings the missing Plague Warning Challenges that only the most prestigious of miners may have noticed. Additionally, the Omen tower is now mortal once again and the keybinding changes from the last patch have been reversed.”
Deep Rock Galactic and the 1.22 update are available on PC, PlayStation, and Xbox platforms. For more information regarding this update, check out the official Steam post.